Analyzing the Data: Current State of the GameFi Sector

요약:The on-chain analytics platform released the October blockchain gaming report, revealing the current state of blockchain gaming.

Data Source: Footprint Analytics Games Research Page

October saw strong performance in BTC prices, while the market capitalization of gaming tokens remained stable at $21.15 billion, consistent with the previous month. However, key user metrics in the blockchain gaming sector experienced significant changes. Notably, daily active users (DAU) hit a new peak, driven by the rise of Telegram Mini App games. BNB Chain, Polygon, and Ethereum led the market with 22.5%, 18.4%, and 13.6% shares, respectively.

Highlights included Ubisoft‘s launch of its first blockchain game on Oasys and VanEck’s investment in Gunzilla Games, showcasing the growing interest of traditional gaming giants and major crypto funds in blockchain gaming.

On-Chain Data

By the end of October, the blockchain gaming ecosystem comprised 3,503 games, with 1,336 remaining active. Out of these, 283 games attracted over 1,000 monthly active users (MAU), representing 8.1% of total games and 21.2% of active games.

• DAU Growth: DAU reached an all-time high of 5.3 million in October, marking an 11.3% increase from September. This growth was primarily driven by Matchains surge in user activity between October 10–13, following the launch of four games in the Telegram ecosystem. This trend reflects the growing impact of Telegram-related gaming activities on user acquisition strategies

• Top-Performing Chains: Chains such as opBNB, Ronin, and the emerging Matchain stood out, with average DAUs of 1.2 million, 886,000, and 548,000, respectively. By the end of October, these chains captured 25.6%, 13.1%, and 11.2% of the DAU market share.

• Transaction Activity: Daily transactions showed moderate growth, averaging 9.3 million, a slight 2.1% increase from September. However, this growth lagged behind the DAU increase, with per-user transaction volumes remaining steady.

Funding Landscape

The gaming sector raised $102 million across 13 funding rounds, marking a significant 44.2% increase compared to September. Notably, six of these rounds did not disclose their fundraising amounts.

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